In a few words
Freelance 3D Artist, Game Developer et Motion Designer.
- Compétences dans la pipeline de création contenu temps-réel : Modeling, Texturing, Shading, Rigging, Animation, Rendering, Procedural, Tech Art tools, Simulation, Programming.
- Logiciels : Unreal Engine 5, Houdini, Blender, Substance Painter, Cascadeur, Adobe Suite.
Quelques-unes de mes réalisations :
- Harmoony : musical game I'm making solo
- Thales : animation, 3D art and tech art for an interactive app
- Google Cultural Institute inauguration : motion design and mapping
- Wax Taylor show concert : motion design, illustration and mapping
- Overwatch live event and gaming show by Cyprien (Youtuber) : motion design
- Les Furtifs (SF book by Alain Damasio) AR app : art direction, VFX, UI and Unity integration
- Peugeot Concept Car DS Divine : art direction, VFX, UI and HUD design
- African Olympic Games : motion design and mapping
- Abecedarium : art project collaboration mixing music and motion design
- Moon Landing : personal project selected for International Showcase FRONTEiRAS
- Galactic Waltz : personal project selected by UrbanScreens for artistic public broadcasts in Australia and New Zealand